![armature - Pivot point problems when "adjust edit cage to modifier result" selected on amature modifier - Blender Stack Exchange armature - Pivot point problems when "adjust edit cage to modifier result" selected on amature modifier - Blender Stack Exchange](https://i.stack.imgur.com/2Z0sk.jpg)
armature - Pivot point problems when "adjust edit cage to modifier result" selected on amature modifier - Blender Stack Exchange
![Can objects retain their individual pivot points in edit mode after you combine several of them into one? : r/blender Can objects retain their individual pivot points in edit mode after you combine several of them into one? : r/blender](https://preview.redd.it/can-objects-retain-their-individual-pivot-points-in-edit-v0-fxxj1dbihjfa1.png?width=937&format=png&auto=webp&s=a962f0162b80d15ae09b396bc5384d93beafcc14)
Can objects retain their individual pivot points in edit mode after you combine several of them into one? : r/blender
![Trasform tools may better show real pivot for bones (in edit mode)? - User Feedback - Developer Forum Trasform tools may better show real pivot for bones (in edit mode)? - User Feedback - Developer Forum](https://devtalk.blender.org/uploads/default/original/2X/3/3e3efe59dc6509c347e9fd7cebcf103911913965.jpeg)
Trasform tools may better show real pivot for bones (in edit mode)? - User Feedback - Developer Forum
![modeling - Apply face normal orientation to object Local Pivot Point orientation? - Blender Stack Exchange modeling - Apply face normal orientation to object Local Pivot Point orientation? - Blender Stack Exchange](https://i.stack.imgur.com/pivml.jpg)